Controller Binding Update - Prototype Complete
The prototype for Hanger VR is officially complete!
Over the last two days, a few friends and I did a lot of playtesting and the game should now work on every headset (Vive, Index, Oculus).
If you've downloaded the game prior to this update and haven't been able to disconnect your grapples or increase your acceleration in the air, you'll want to download the newest version now and check it out.
I am currently designing some boss fights, some turret-like enemies, and some massive scale level designs set to immersive music. Also, the levels will soon start out locked and you'll have to progress along different paths to continue. For now, however, you're free to play everything!
Enjoy the game!
PS: The first person who gets a highscore on Collection below 50 seconds and sends me a screenshot/YouTube video will be able to suggest a level idea! For instance, one of my friends recently beat my highscore on Spirals so I let him pick a level design and now I'm making a giant levels filled with rotating wheels.
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Hanger VR
A fast-paced virtual reality grappling game set in a neon synthwave world
Status | In development |
Author | Soareverix |
Genre | Action, Adventure |
Tags | 3D, Exploration, Fast-Paced, Neon, Singleplayer, Speedrun, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- The Polish UpdateFeb 14, 2021
- Thanks Reddit!Oct 11, 2020
- Major Update: Hanger Becomes a Game (Shop, Level Unlock, and More!)Oct 04, 2020
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