The Polish Update


Hanger VR is now a game!

(A longer form video showcasing most of the cool levels I created)

The past two months, I did a ton of experimenting. I built all sorts of wild VR weapons: launchers, various grapple guns, including one that could throw objects. Over this time, I figured out what worked best for my game and what worked best for other projects. I had several huge setbacks, including a Unity update that I foolishly added before

Now, I can actually trick my friends into thinking that Hanger VR is an actual VR game by an actual developer. Levels connect to each other and there is a star-based scoring system that allows certain levels to only be unlocked after unlocking many stars. I have an enormous number of levels that are very experimental but also really fun, like Accelerator, Cascade, Free Fall, and many others. They aren't in the game yet, but they soon will be ;)

I plan on having around 50 levels in the next version of the game. As far as I can tell, there are no other big issues that should be resolved. I'm saving upgrades and purchasable items for a future game.

By mid-March, the game should feel like an actual VR game and I'm going to put it on sale on Steam/Itch.io for $9.99. Everyone in my Discord server, however, will get a free key! So if you haven't joined it yet, please do! There is a lot going on there. If you're a VR developer yourself, I'd love to get in touch.

If you'd like to meet me, have an idea for a level or a mechanic, or just want to follow the game, join my Discord server!

https://discord.gg/hgWQBVSzDn

Files

Hanger VR - 0.5.2.exe 91 MB
Feb 14, 2021

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